What are polygons?
Basic use in mars missions as the variables that may actually define the rotational north and south poles of mars with the special applications of defining the opposite rotational direction. Why?.
Because of the need for an exact opposite to define the possibility of reverse engineering the polygon landscape of Mars.
So that the interval between north and south has some exact opposite in the way that the planet stabilizes in the equator region as the +- orbital stability as related to the ,
opening and closing of the Mars as a place to which humans will be able to control the landings and their spaceship environments for the functions of the economical gain in the way that polygons fit into the triangular systems of locatability on Mars.
Meaning that to use polygons and the reverse engineering of them will give the economical values of having people living and working on Mars. It's a way of saying, "how do we own land on Mars?" Well y reverse engineering the polygon landscape. So first we need the polygonal topography as related to the 6 sides of them as hexagons , and then we need to define the way humans interact and create new family groupings and their contact positions as where the polygons are in contact with other polygons.
So what are, polygons?.
from
Wikipedia
date; june 19, 2019
A polygon mesh is a collection of vertices, edges and faces that defines the shape of a polyhedral object in 3D computer graphics and solid modeling. The faces usually consist of triangles (triangle mesh), quadrilaterals, or other simple convex polygons, since this simplifies rendering, but may also be composed of more general concave polygons, or polygons with holes.
The study of polygon meshes is a large sub-field of computer graphics and geometric modeling. Different representations of polygon meshes are used for different applications and goals. The variety of operations performed on meshes may include Boolean logic, smoothing, simplification, and many others. Volumetric meshes are distinct from polygon meshes in that they explicitly represent both the surface and volume of a structure, while polygon meshes only explicitly represent the surface (the volume is implicit). As polygonal meshes are extensively used in computer graphics, algorithms also exist for ray tracing, collision detection, and rigid-body dynamics of polygon meshes.
more from Wikipedia
date 2029
june 19
Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually (but not always) triangular, polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model. This is quicker to display than a shaded model; thus the polygons are a stage in computer animation. The polygon count refers to the number of polygons being rendered per frame.
credit
gyfcat.com
Basic use in mars missions as the variables that may actually define the rotational north and south poles of mars with the special applications of defining the opposite rotational direction. Why?.
Because of the need for an exact opposite to define the possibility of reverse engineering the polygon landscape of Mars.
So that the interval between north and south has some exact opposite in the way that the planet stabilizes in the equator region as the +- orbital stability as related to the ,
opening and closing of the Mars as a place to which humans will be able to control the landings and their spaceship environments for the functions of the economical gain in the way that polygons fit into the triangular systems of locatability on Mars.
Meaning that to use polygons and the reverse engineering of them will give the economical values of having people living and working on Mars. It's a way of saying, "how do we own land on Mars?" Well y reverse engineering the polygon landscape. So first we need the polygonal topography as related to the 6 sides of them as hexagons , and then we need to define the way humans interact and create new family groupings and their contact positions as where the polygons are in contact with other polygons.
So what are, polygons?.
from
Wikipedia
date; june 19, 2019
A polygon mesh is a collection of vertices, edges and faces that defines the shape of a polyhedral object in 3D computer graphics and solid modeling. The faces usually consist of triangles (triangle mesh), quadrilaterals, or other simple convex polygons, since this simplifies rendering, but may also be composed of more general concave polygons, or polygons with holes.
The study of polygon meshes is a large sub-field of computer graphics and geometric modeling. Different representations of polygon meshes are used for different applications and goals. The variety of operations performed on meshes may include Boolean logic, smoothing, simplification, and many others. Volumetric meshes are distinct from polygon meshes in that they explicitly represent both the surface and volume of a structure, while polygon meshes only explicitly represent the surface (the volume is implicit). As polygonal meshes are extensively used in computer graphics, algorithms also exist for ray tracing, collision detection, and rigid-body dynamics of polygon meshes.
more from Wikipedia
date 2029
june 19
Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually (but not always) triangular, polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model. This is quicker to display than a shaded model; thus the polygons are a stage in computer animation. The polygon count refers to the number of polygons being rendered per frame.
credit
gyfcat.com
Polygon (computer graphics) Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually (but not always) triangular,polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model.