ON WIZARDRY and the 4 types
by Henryk Szubinski
WIZARDS LEAVE CLUES to their WIZARD TYPE for other WIZARDS .
the related data on the Wizardry of the 4 types and their rules that are apparent when camping.
Wizard of fire: rules are
a) extinguish the fire with water (where water = water wizard)
b) to start a fire ,make it where there is not much wind so that it does not get out of control (as the wind Wizard)
c)When using Earth as rocks or boulders for the camp fire, they should be placed so that the fire is kept in one place (as reasons for WIZARDS of EARTH).
Secondary rules for wizardry:
1) The implicitness of knowing what the FIRE WIZARD = to the WATER WIZARD and the WATER WIZARD as to the WIND WIZARD as related to the EARTH WIZARD, the relatedness of how each WIZARD does=
the FIRE WIZARD appears to be central to all other WIZARDS but that is because the other WIZARDS do not know that the rule =that the WATER WIZARD exists in the environment of a camp fire as the OCEAN and it's waves or as clouds and approaching rain in the environment around the fire place.
That the WIND WIZARDS are the basic representatives of the place in which the camp fire is made as the CLOUDS and SNOW on the peaks to the distance on the horizon on the mountain slopes. The effect of wind on moving the FIRE in every direction as the WIND continuously changes direction and strength.
The Earth Wizard defines the camp fire as the "APPROACH of sand as it changes into larger grains of Earth and then changes into small stones that change to the larger rocks that you place as they approach the fire place, So this defines an opening of Earth into it's increasing size until this size relates to the Earth as a whole.
When having figured out that fire WIZARDS are not the best there are and that the problems of the unthinkable are just a way someone wanted to ruin the experience of
WATER ,EARTH and WIND WIZARDRY. So lets go to the places where everything occurs as a chain reaction by going to some place where the grass is green and the light is mild and slow moving with clouds. At specific times a wizard may be in such a place while camping to observe the advance of SNOW that drifts inwards to the land. As it does so ,the heat of the morning sun after the snow has fallen ,will melt the snow and water will shape the country side flowing with crystalline water freshness thought the fissures in the ground,moving quickly and radiantly. This defines the action and reaction of nature and occus everywhere as the rule of the spiral or the WIZZ that spirals while changing the environment in these 4 variables.
When doing such an observation of the 3 changes as 3 elementals ( basic elements as energy beings) , sudden changes of environments, the conclusion would be that FIRE= element change nr 4 as would be next on the list. To observe a FULL 4 WIZARD sequence, you would have to be camping on the side of a VULCANO in summer and observe snow falling at the same day and then being surrounded by melting snow while being on the slope of a vulcano that has just become active and wait to observe it's LAVA FLOW down the slope ,slow and definite. This is the fire position in the sequence of events of EARTH, WIND, WATER,FIRE.
As such there are many things that make nature curious about the makings of fires in the deepness of WIZARDS and their WOODS. The birds chirp but there is something here that defines their experience. Most birds are born in the summer and live to die when the winter comes. So when a WIZARD makes a camp fire that attracts birds,he is showing them the unseen element of fire among the other elements of water, Earth and wind ,of which the birds, eagles and owls are used to experiencing. That a WIZARD was present in such a place at such a time, gives the birds a lifetime chance of a 1% possibility of seeing a fire. Most birds will not experience this because even without the fire WIZARD , the fores in forrests are not so dominating. Had not the WIZARD MOVED in the FOREST and made a camp fire, then the birds would not know that there is another 4th element. SO many birds are fascinated by the flames and see it as a curiosity because they know that diving into water makes it hard for them to surface. They also know that digging themselves into a hole in the Earth helps them survive or makes it more difficult for them to exit. While the wind element will displace a bird at faster velocity but makes it hard for the birds to return to their previous place. So then, the fire is like a place to enter and then disappear from view of the other birds watching one of their fellow bird friend disappear in a gush of erupting fire. This would be as natural as diving into water and not coming back up or to be blown away by the wind or by being caught inside the Earth. These are then the 4 states of the deaths of animals such as birds, and the physical energy that radiates from a bird or owl or eagle, and the fact that the 4 elements are 2 that are suvivable and the other 2 that are not. In relation of one without the other or the exclusion of the 3rd , the fire appears for them as a PORTAL, though the bird elements would be assimilated back into the WIND and back into EARTH and back into water.
Though ,the reason why brids are fascinated by fire depends on the 4th element as being curious to them because when they observe one of their fellow birds go up in flames, they will chirp into the fire, thinking that they can talk to the spirit of the bird thay watched dissapear into flames. The flames move so that the bird thinks the bird on fire has aquired another energy body which it is using to talk to it's fellow birds still alive and chirping happily.
With all these indications for WIZARDRY some still want it easy to define. This may be done by standing next to a river flowing through a forest. The water has great force and makes much sound. This indicates that WATER WIZARDRY depends on the placement of the BOULDERS in the RIVERS FLOW.SO to place BOULDERS here and there to change the flow of water and change the sounds, may define the WIZARDRY of WATER as on the same level as WIZARDRY of FIRE.
To know then, that the WATER WIZARD may change the flow of a river to gain several types of effects.
a) to change the temperature of the water at winter by change of flow.
b) to use the water channels by placing rocks in top of rocks and also beneath the waters surface by using smaller pebbles. This uses some of the EARTH WIZARD MAGIC but that is because the EARTH WIZARD has no ability to make water vortexes, similar to spirals in flow
by change of several water flow places made into one.
c) to change the energy language of the kinetic energy of the water flow that displaces into the forest towards it's meeting of languages in the edge of a larger body of water.
WHILE the EARTH WIZARD has the power level of the WATER or FIRE WIZARD when the;
a)ROCKS are used in places of ceremony such as STONEHENGE or that the directions of the SHADE and LIGHT are the cooling effects of rocks and their heating effects on the Earth where they are placed.
b) The larger the amount the greater the common heat =neutral temperature. So the ROCKS will increase the common denominator ,when there are more stones and their flow or channeling of the medium of light and shade. The EARTH WIZARD may SEEM BORING, but that is far from the truth.
c) The rocks may speak of the angles on which they find themselves place upon the Earth and as such their priorities of facing the Earth's top surface or below it and by motion of the channeled time that each represent, the EARTH WIZARD is the GRAND MATHEMATICIAN of the EARTHS various TIME VECTORS of the changing directions of the linearity of old stones to young ones. The Earth Wizard searches for places of great Earth energy that exist within the limits of mountains that displace around some energy point center while knowing the future and the thing that will be found there because he can observe the under side of rock as = to the over side of rock when specific strains of rock type are similar in a vein of rock that displaces through these layers as the energy within them. The EARH WIZARD Displaces with these veins and will always be in such places where there are energy vectors around these EARTH Centers. The EARTH WIZARD has the ability to "NOT BLEED" when injured because of the power of the veins of rock and their special "SUDDEN CHANGE to WHITE EARTH ENERGY" because they can track any injury back to the source of it faster than the injury has time to act. This is because the higher level = the lower levels of rock and their predictability.
The WIND WIZARDS true character depends on the amount of objects of light weight thrown in to the wind or as heavy objects that are effected by the AUTUMN and the fall of old leaves in to the wind. The wind does not claim the leafs. The wind WIZARD can see beyond the font of a wind as being an obstruction to its own motion forwards when there is much wind but may also pose the explanation that the trail of wind power behind such high fronts will decrease their motion . The motion as boosted and decreases are all dependent on the STRINGS that bind winds together and how they move in places that have a real and physical presence in places so that these appear as walls of power in total emptiness. This effect not only displaces the animals, their "non associated " seeds and their smells.
As such these wind walls are portals for the spirit realms of all animals and plants. The WIND WIZARD KNOWS how to open them. By using the hole in one end and the opening in the other, the WIND WIZARD may blow or whistle a song in the air and make a bridge of awareness between these walls of magic.
The rule of alignment of every one of the above mentioned may be defined by the dial that may be turned by a WIZARD. As such the DIAGONAL BRIDGE over the disc and the wind walls to the left and right sides with the reduction of the disc height that indicates the channeling of MEDIUMS so that the low side may be rotated to the high side. The spectral color of the DISC =may be such so that the change of the currents of water change in to the substance that water is equal to when it becomes what it displaces. For example water flow may have reflections of white light, so when water becomes a MAGICAL source,the water will current into the appearance of white light and become this in character. Water may have many changes continuously happening. So this continuum is defined as the rotation of the DIAL in billions of rotations per second.
Below are the 4 WIZARD TYPES in no specific counting.
1) the WIZARD of the EARTH
by Henryk Szubinski
WIZARDS LEAVE CLUES to their WIZARD TYPE for other WIZARDS .
the related data on the Wizardry of the 4 types and their rules that are apparent when camping.
Wizard of fire: rules are
a) extinguish the fire with water (where water = water wizard)
b) to start a fire ,make it where there is not much wind so that it does not get out of control (as the wind Wizard)
c)When using Earth as rocks or boulders for the camp fire, they should be placed so that the fire is kept in one place (as reasons for WIZARDS of EARTH).
Secondary rules for wizardry:
1) The implicitness of knowing what the FIRE WIZARD = to the WATER WIZARD and the WATER WIZARD as to the WIND WIZARD as related to the EARTH WIZARD, the relatedness of how each WIZARD does=
the FIRE WIZARD appears to be central to all other WIZARDS but that is because the other WIZARDS do not know that the rule =that the WATER WIZARD exists in the environment of a camp fire as the OCEAN and it's waves or as clouds and approaching rain in the environment around the fire place.
That the WIND WIZARDS are the basic representatives of the place in which the camp fire is made as the CLOUDS and SNOW on the peaks to the distance on the horizon on the mountain slopes. The effect of wind on moving the FIRE in every direction as the WIND continuously changes direction and strength.
The Earth Wizard defines the camp fire as the "APPROACH of sand as it changes into larger grains of Earth and then changes into small stones that change to the larger rocks that you place as they approach the fire place, So this defines an opening of Earth into it's increasing size until this size relates to the Earth as a whole.
When having figured out that fire WIZARDS are not the best there are and that the problems of the unthinkable are just a way someone wanted to ruin the experience of
WATER ,EARTH and WIND WIZARDRY. So lets go to the places where everything occurs as a chain reaction by going to some place where the grass is green and the light is mild and slow moving with clouds. At specific times a wizard may be in such a place while camping to observe the advance of SNOW that drifts inwards to the land. As it does so ,the heat of the morning sun after the snow has fallen ,will melt the snow and water will shape the country side flowing with crystalline water freshness thought the fissures in the ground,moving quickly and radiantly. This defines the action and reaction of nature and occus everywhere as the rule of the spiral or the WIZZ that spirals while changing the environment in these 4 variables.
When doing such an observation of the 3 changes as 3 elementals ( basic elements as energy beings) , sudden changes of environments, the conclusion would be that FIRE= element change nr 4 as would be next on the list. To observe a FULL 4 WIZARD sequence, you would have to be camping on the side of a VULCANO in summer and observe snow falling at the same day and then being surrounded by melting snow while being on the slope of a vulcano that has just become active and wait to observe it's LAVA FLOW down the slope ,slow and definite. This is the fire position in the sequence of events of EARTH, WIND, WATER,FIRE.
As such there are many things that make nature curious about the makings of fires in the deepness of WIZARDS and their WOODS. The birds chirp but there is something here that defines their experience. Most birds are born in the summer and live to die when the winter comes. So when a WIZARD makes a camp fire that attracts birds,he is showing them the unseen element of fire among the other elements of water, Earth and wind ,of which the birds, eagles and owls are used to experiencing. That a WIZARD was present in such a place at such a time, gives the birds a lifetime chance of a 1% possibility of seeing a fire. Most birds will not experience this because even without the fire WIZARD , the fores in forrests are not so dominating. Had not the WIZARD MOVED in the FOREST and made a camp fire, then the birds would not know that there is another 4th element. SO many birds are fascinated by the flames and see it as a curiosity because they know that diving into water makes it hard for them to surface. They also know that digging themselves into a hole in the Earth helps them survive or makes it more difficult for them to exit. While the wind element will displace a bird at faster velocity but makes it hard for the birds to return to their previous place. So then, the fire is like a place to enter and then disappear from view of the other birds watching one of their fellow bird friend disappear in a gush of erupting fire. This would be as natural as diving into water and not coming back up or to be blown away by the wind or by being caught inside the Earth. These are then the 4 states of the deaths of animals such as birds, and the physical energy that radiates from a bird or owl or eagle, and the fact that the 4 elements are 2 that are suvivable and the other 2 that are not. In relation of one without the other or the exclusion of the 3rd , the fire appears for them as a PORTAL, though the bird elements would be assimilated back into the WIND and back into EARTH and back into water.
Though ,the reason why brids are fascinated by fire depends on the 4th element as being curious to them because when they observe one of their fellow birds go up in flames, they will chirp into the fire, thinking that they can talk to the spirit of the bird thay watched dissapear into flames. The flames move so that the bird thinks the bird on fire has aquired another energy body which it is using to talk to it's fellow birds still alive and chirping happily.
With all these indications for WIZARDRY some still want it easy to define. This may be done by standing next to a river flowing through a forest. The water has great force and makes much sound. This indicates that WATER WIZARDRY depends on the placement of the BOULDERS in the RIVERS FLOW.SO to place BOULDERS here and there to change the flow of water and change the sounds, may define the WIZARDRY of WATER as on the same level as WIZARDRY of FIRE.
To know then, that the WATER WIZARD may change the flow of a river to gain several types of effects.
a) to change the temperature of the water at winter by change of flow.
b) to use the water channels by placing rocks in top of rocks and also beneath the waters surface by using smaller pebbles. This uses some of the EARTH WIZARD MAGIC but that is because the EARTH WIZARD has no ability to make water vortexes, similar to spirals in flow
by change of several water flow places made into one.
c) to change the energy language of the kinetic energy of the water flow that displaces into the forest towards it's meeting of languages in the edge of a larger body of water.
WHILE the EARTH WIZARD has the power level of the WATER or FIRE WIZARD when the;
a)ROCKS are used in places of ceremony such as STONEHENGE or that the directions of the SHADE and LIGHT are the cooling effects of rocks and their heating effects on the Earth where they are placed.
b) The larger the amount the greater the common heat =neutral temperature. So the ROCKS will increase the common denominator ,when there are more stones and their flow or channeling of the medium of light and shade. The EARTH WIZARD may SEEM BORING, but that is far from the truth.
c) The rocks may speak of the angles on which they find themselves place upon the Earth and as such their priorities of facing the Earth's top surface or below it and by motion of the channeled time that each represent, the EARTH WIZARD is the GRAND MATHEMATICIAN of the EARTHS various TIME VECTORS of the changing directions of the linearity of old stones to young ones. The Earth Wizard searches for places of great Earth energy that exist within the limits of mountains that displace around some energy point center while knowing the future and the thing that will be found there because he can observe the under side of rock as = to the over side of rock when specific strains of rock type are similar in a vein of rock that displaces through these layers as the energy within them. The EARH WIZARD Displaces with these veins and will always be in such places where there are energy vectors around these EARTH Centers. The EARTH WIZARD has the ability to "NOT BLEED" when injured because of the power of the veins of rock and their special "SUDDEN CHANGE to WHITE EARTH ENERGY" because they can track any injury back to the source of it faster than the injury has time to act. This is because the higher level = the lower levels of rock and their predictability.
The WIND WIZARDS true character depends on the amount of objects of light weight thrown in to the wind or as heavy objects that are effected by the AUTUMN and the fall of old leaves in to the wind. The wind does not claim the leafs. The wind WIZARD can see beyond the font of a wind as being an obstruction to its own motion forwards when there is much wind but may also pose the explanation that the trail of wind power behind such high fronts will decrease their motion . The motion as boosted and decreases are all dependent on the STRINGS that bind winds together and how they move in places that have a real and physical presence in places so that these appear as walls of power in total emptiness. This effect not only displaces the animals, their "non associated " seeds and their smells.
As such these wind walls are portals for the spirit realms of all animals and plants. The WIND WIZARD KNOWS how to open them. By using the hole in one end and the opening in the other, the WIND WIZARD may blow or whistle a song in the air and make a bridge of awareness between these walls of magic.
The rule of alignment of every one of the above mentioned may be defined by the dial that may be turned by a WIZARD. As such the DIAGONAL BRIDGE over the disc and the wind walls to the left and right sides with the reduction of the disc height that indicates the channeling of MEDIUMS so that the low side may be rotated to the high side. The spectral color of the DISC =may be such so that the change of the currents of water change in to the substance that water is equal to when it becomes what it displaces. For example water flow may have reflections of white light, so when water becomes a MAGICAL source,the water will current into the appearance of white light and become this in character. Water may have many changes continuously happening. So this continuum is defined as the rotation of the DIAL in billions of rotations per second.
Below are the 4 WIZARD TYPES in no specific counting.
1) the WIZARD of the EARTH
2) WIZARD of WATER
3) WIZARD of FIRE
4) WIZARDRESS of WIND
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